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This is a build guide for Haru Urara (Bestest Prize) in Umamusume: Pretty Derby. Find out how to build Haru Urara, her preferred tracks, distances, and style, as well as her basic character information, here!
| Haru Urara Related Guides | |
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(1★ to 2★) |
Moderately recover endurance with a glance at nearby runners when positioned toward the back on the final corner. |
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(3★+) |
Recover endurance with a glance at nearby runners when positioned toward the back on the final corner. |
| All Innate Skills |
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| Skill Per Potential Level |
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| Potential 2: Potential 3: Potential 4: Potential 5: |
| Training Tips |
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Running Haru Urara as a Late Surger is recommended, as she has an A aptitude to the running style. It also makes it easier to bump it to S with Sparks. Not only that, but Haru Urara's Unique Skill, as well as her Innate and Potential skills, all synergize well with the running style.
When running non-career races for fans and Skill Points, it may be better to run Haru Urara as a Front Runner. Although she will suffer a steep Wit penalty because of her G aptitude in the Front Runner style, it helps lessen the chances of being boxed in.
Make sure to switch back to Late Surger when running her career races.
As Haru Urara has easy access to Recovery skills from her Potential levels and Unique skill, it is okay to prioritize Speed skills, especially since she will mostly run Sprints and Mile races. Skills like Slick Surge and Turbo Sprint are especially useful skills.
If you want to get Recovery skills, any of Haru Urara's Recovery skills, as well as Swinging Maestro, are good options.
Symboli Rudolf's Unique Skill, Behold Thine Emperor's Divine Might, synergizes well with Haru Urara's running style, as well as other skills that involve overtaking like Ramp Up. Try to get Legacies that provide Hints for this skill.
It is important to increase Haru Urara's Mile aptitude to A not only because she has two Mile races in her career, but also because most of the Dirt races in the game are Mile length. To make it easier for her to win these races, try to get Mile sparks from Legacies.
Haru Urara's first three objectives after her Debut race involve getting enough fans. This can prove a little difficult, as most of the Dirt Sprints and Mile races are Pre-OP and OP, with only a few at G3 and even fewer at G2 and G1.
As such, it is important to race as much as possible while making sure not to sacrifice stat training. Prioritize running the graded races (G3-G1) to get more fans per race, but race the OP races when needed. Additionally, make sure to meet the fan requirements to upgrade her Unique Skill.
| 900 | 600 | 800 | 400 | 400 |
Haru Urara prefers Sprints with a focus on being a Late Surger. Prioritize increasing her Speed and Power to help her accelerate and overtake. Stamina is not as important, but it is helpful in some situations. Increase her Guts and Wit when able.
It is important to note that if you cannot reach the stats recommended above, you can instead aim for a similar stat distribution. You can then compensate for the missing stats using skills. Additionally, if you are only planning on clearing a career run with Haru Urara then you can aim for lower stat numbers, as the stats above are a baseline for Team Trials.
For Support cards, we recommend a 4 Speed, 1 Power, 1 Stamina deck, although you can also choose to replace the Stamina card with a Power Card for better acceleration. As Haru Urara is a Sprinter with a Late Surger playstyle, she will need a lot of Power and Speed to help her accelerate and overtake her opponents.
These cards will help train Haru Urara's preferred stats (especially with Rainbow/Friendship Training), as well as give access to strong skills such as Swinging Maestro and Turbo Sprint.
| Alternate Cards | ||
|---|---|---|
Mayano Top Gun (Cute + Cute = ?) Rarity: SR Type: Stamina Great general-purpose Stamina card |
Marvelous Sunday (A Marvelous ☆ Plan) Rarity: SR Type: Wit General-purpose speed skills and debuffs |
Sweep Tosho (Lamplit Training of a Witch-to-be) Rarity: SR Type: Speed End Closer skills and debuffs |
King Halo (First-Rate Plan) Rarity: SR Type: Speed Gives good Sprint skills |
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If you do not have the cards from the recommended deck, you can replace them with a similar stat card that provides skills that Haru Urara needs. These can be SSR cards, or even SR cards. Above are some of the SR cards that you can use in place of SSR Support cards.
| Recommended | |
|---|---|
| 9★ Speed 9★ Power |
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| 3★ Late Surger 3★ Mile 3★ Sprint |
For Legacy Sparks, we recommend giving Haru Urara Speed and Power sparks, since she mostly races Sprints and Miles. Combine this with a Mile spark so that she can run all of her career races comfortably (except the Arima Kinen).
Fully commit to being a Late Surger with a Late Surger spark, as you may have a hard time running Haru Urara as an End Closer.
You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.
| Recommended Skills | ||
|---|---|---|
Swinging Maestro
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Slick Surge
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Nimble Navigator
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Late Surger Corners ◯
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Sprinting Gear
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Turbo Sprint
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When getting skills, prioritize getting speed skills so that your Haru Urara can easily maneuver and accelerate her way to the front. Strong skills for Haru Urara include Turbo Sprint, Late Surger Corners, and Nimble Navigator.
Because Haru Urara herself has a strong recovery skill, it is not a priority to get one. However, if you find that you do need one, Swinging Maestro is a good option.
If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Haru Urara can activate said skills in a race.
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 20 Power |
| Choice 2 | ・ 20 Stamina |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 20 Speed |
| Choice 2 | ・ 20 Power |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 20 Guts ・ Hot Topic (Random) |
| Choice 2 |
・ 20 Speed ・ Hot Topic (Random) |
| Choice | Outcome |
|---|---|
|
Choice 1
(Whisper "One hundred carrot cakes.") |
・ 30 Skill Pts |
|
Choice 2
(Let her sleep and give her a piggyback ride home.) |
・ 10 Stamina |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's save it for another day.) |
・ 10 Guts |
|
Choice 2
(We gotta book it!) |
・ 10 Stamina |
| Choice | Outcome |
|---|---|
|
Choice 1
(All right... I choose the swings.) |
・ 10 Speed |
|
Choice 2
(I'll just watch, thanks.) |
・ 10 Power |
| Choice | Outcome |
|---|---|
|
Choice 1
([Pretend to sleep.]) |
・ 10 Speed |
|
Choice 2
(Let's nap together.) |
・ 10 Power |
|
Choice 3
(I'm not tired at all.) |
・ 10 Wit |
| Choice | Outcome |
|---|---|
|
Choice 1
(Fulcrum, load, and effort!) |
・ 10 Wit |
|
Choice 2
(Giving it your all!) |
・ 10 Power |
| Choice | Outcome |
|---|---|
|
Choice 1
(They'll be thrilled!) |
・ 10 Speed |
|
Choice 2
(It'll be even better if you memorize the lyrics!) |
・ 10 Wit |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's keep going!) |
・ -10 Energy ・ 20 Guts |
|
Choice 2
(Let's head back to the academy for now.) |
・ 10 Stamina |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's decorate it!) |
・ 10 Guts ・ 15 Skill Pts |
|
Choice 2
(Let's make it even bigger!) |
・ 15 Energy |
| Choice | Outcome |
|---|---|
|
Choice 1
(I'd love to!) |
・ 30 Skill Pts |
|
Choice 2
(What about your test?) |
・ 10 Wit |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's beat her in a race instead!) |
・ 10 Energy ・ 5 Skill Pts |
|
Choice 2
(Success)
(We gotta take on this challenge!) |
・ 30 Energy ・ 10 Skill Pts |
|
Choice 2
(Fail)
(We gotta take on this challenge!) |
・ 30 Energy ・ -5 Speed ・ 5 Power ・ 10 Skill Pts ・ Slow Metabolism |
| Choice | Outcome |
|---|---|
|
Choice 1
(Drag a tire across the sand!) |
・ 10 Power |
|
Choice 2
(Do sprints on the beach till sunset!) |
・ 10 Guts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Use your fighting spirit to overcome your weaknesses!) |
・ 10 Guts |
|
Choice 2
(Sleep will aid in growth!) |
・ 20 Energy |
|
Choice 3
(Come up with your own original killer technique!) |
・ 20 Skill Pts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Health! Wish to run races in good condition!) |
・ 30 Energy |
|
Choice 2
(Overall improvement! Wish to level up!) |
・ 5 All Stats |
|
Choice 3
(Strong technique! Wish to be skilled enough for the big leagues!) |
・ 35 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 10 Energy ・ -2 Mood ・ Last trained stat and two other random stat -10 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -3 Mood ・ 3 Random stat -10 ・ Practice Poor |
| Choice | Outcome |
|---|---|
|
Choice 1
(Go for it!) |
・ -5 Energy ・ Last trained stat +5 ・ 5 Friendship with Director |
|
Choice 2
(Strength also requires rest.) |
・ 5 Energy |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -1 Mood ・ Last trained stat -5 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -1 Mood ・ Last trained stat -10 ・ Practice Poor (random) |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice 2 (Success) |
・ -15 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice 2 (Fail) |
・ -35 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 10 Skill Pts |
| Choice 2 (Success) |
・ -15 Energy ・ 10 Skill Pts |
| Choice 2 (Fail) |
・ -35 Energy ・ 10 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -10 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -30 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -10 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -30 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice 2 (Success) |
・ -5 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice 2 (Fail) |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -5 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Goal | Race/Goal |
|---|---|
| Run in Junior Make Debut | Junior Make Debut |
| Earn 5000 Fans | 5000 or above Classic Year Early Jul |
| Earn 9000 fans | 9000 or above Classic Year Early Nov |
| Earn 12000 fans | 12000 or above Classic Year Late Dec |
| Place top 5 in Negishi S. |
Negishi Stakes
(Sprint - 1400m) Senior Year Late Jan |
| Place top 5 in February S. |
February Stakes
(Mile - 1600m) Senior Year Late Feb |
| Place top 5 in Elm S. |
Elm Stakes
(Mile - 1700m) Senior Year Late Feb |
| Place 1st in JBC Sprint |
JBC Sprint
(Sprint - 1200m) Senior Year Early Nov |
| Run in Arima Kinen |
Arima Kinen
(Long - 2500m) Senior Year Late Dec |
Haru Urara"I won't let losing get me down! Urara, la la la! ♪" | Voice Actress | Yukina Shuto |
|---|---|---|
| Height | 140cm / 4'7" | |
| Weight | Slight increase (but unphased) | |
| Birthday | Feb 27 | |
| Three Sizes | B 74 | W 51 | H 73 | |
| She's on a losing streak... but she never gives up! While she may not be the most skilled, she experienced the excitement of racing back in Kochi and wanted more. While she completely flunked Tracen's entrance exam, her admissions officer was nonetheless impressed when they spoke by her boundless positivity—which she spreads to all the Umamusume around her. | ||
| Uniform | Racewear |
|---|---|
![]() |
Bestest Prize |

| Height and Weight | Voice Actors | Three Sizes | List of Birthdays |
| 3-Star Characters | 2-Star Characters | 1-Star Characters |
09-09-2025 actually put some respect on our late Daughter >:'c
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Don't understand the focus on sprint skills. Team trail dirt races are all Mile.