★ Best Characters | Best Support | Best Skills
┗ New Character: Seiun Sky | Hishi Amazon
┗ New Cards: Bamboo Memory | Shinko Windy
★ Event Choice Checker
★ Support Comparison Tool
★ Friend ID Sharing Board
This is a build guide for Daiwa Scarlet (Peak Blue) in Umamusume: Pretty Derby. Find out how to build Daiwa Scarlet, her preferred tracks, distances, and style, as well as her basic character information, here!
| Daiwa Scarlet Related Guides | |
|---|---|
|
|
|
List of Contents
|
(2★) |
Slightly swell with the determination to stay number one in the second half of the race. |
|---|---|
|
(3★+) |
Swell with the determination to stay number one in the second half of the race. |
| All Innate Skills |
|---|
| Skill Per Potential Level |
|---|
| Potential 2: Potential 3: Potential 4: Potential 5: |
| Training Tips |
|---|
|
|
When using Daiwa Scarlet it is recommended to run her as a Pace Chaser, as she has Innate and Potential skills designed for Pace Chasers. This includes Race Planner and Prepared To Pass. This also gives her access to other strong skills from Support cards like Gourmand.
If you have not increased Daiwa Scarlet's Potential level yet, you can also choose to run her as a Front Runner. This makes her more straightforward to train, although you will need to adjust your Support Cards to provide skills for Front Runners.
Daiwa Scarlet's strong skills are locked behind Potential levels, so try to max it to Level 5. This will give her access to Preferred Position's upgraded version Race Planner.
If you do not have the Monies or materials to do so, reaching Potential Level 3 is enough to gain access to Killer Tunes.
Although Daiwa Scarlet's career is mostly made up of Mile and Medium races, her last race is the Arima Kinen, a Long race. As such, it is recommended to improve her Long aptitude to A to make it easier to win the race.
Alternatively, you can choose to just improve her Medium aptitude to account for a majority of her races, then win the Arima Kinen through Stats.
Before Daiwa Scarlet's career race in Late May of the Classic Year, you will encounter the event "Her". In this event, you will decide which race Daiwa Scarlet will compete in: the Japanese Oaks or the Japanese Derby.
If it is your first time training Daiwa Scarlet, or you are not yet used to the game, it is highly recommended that you race in the Japanese Oaks. This is because choosing to race in the Japanese Derby will have you compete against Vodka, who is a difficult opponent this early in the game.
Additionally, racing and winning in the Japanese Oaks is a requirement if you want to get the Triple Tiara.
| Jump to a Build! | |
|---|---|
| Champions Meeting | General Career |
| 1100+ | 1050+ | 600+ | 400+ | 400+ |
We recommend these stats for Daiwa Scarlet as she will primarily run as a Pace Chaser and will need Stamina both to keep her pace and to account for enemy debuffers. Having up to two Gold Recovery skills will help you survive debuffs during the race.
It's important to note that you will need to upgrade her Long aptitude to A to make using her in the Gemini Cup feasible. You can do this using Legacies and Sparks.
We recommend these skills for Daiwa Scarlet as these can help her get the Speed and Stamina that she needs for the race. This also takes into account the possible debuffers that she will encounter during the race, which can be offset by the two Gold Recovery skills.
As Daiwa Scarlet will be a Pace Chaser, taking Unique skills like Red Shift/LP1211-M and Triumphant Pulse will help you close out races.
Gemini Cup Champions Meeting Guide
| Jump to a Build! | |
|---|---|
| Champions Meeting | General Career |
| 1000 | 800 | 700 | 300 | 400 |
Whether as a Front Runner or a Pace Chaser in Mile and Medium races, Daiwa Scarlet will benefit from high Stamina and Power. Give her high Speed as well, and she can easily take out the competition. Focus on Stamina if you want her to be a Front Runner, and give her more Power if you want her to be a Pace Chaser.
It is important to note that if you cannot reach the stats recommended above, you can instead aim for a similar stat distribution. You can then compensate for the missing stats using skills. Additionally, if you are only planning on clearing a career run with Daiwa Scarlet then you can aim for lower stat numbers, as the stats above are a baseline for Team Trials.
We recommend a 4 Speed, 1 Stamina, 1 Power deck for Daiwa Scarlet. This gives her balanced stats for her preferred race lengths and pace preference.
These cards will help Daiwa Scarlet level her needed Stats (especially with Rainbow/Friendship Training), as well as provide some needed skills like Swinging Maestro and Homestretch Haste.
| Alternate Cards | ||
|---|---|---|
Mayano Top Gun (Cute + Cute = ?) Rarity: SR Type: Stamina Great general-purpose Stamina card |
Agnes Tachyon (Experimental Studies on Subject A) Rarity: SR Type: Wit Great Medium speed skills and debuffs |
Mihono Bourbon (Pal-Assisted Training) Rarity: SR Type: Power Strong Front Runner skills |
Hishi Amazon (Reach to the Top!) Rarity: SR Type: Power Good for Pace Chasers and End Closers |
||
If you do not have the cards from the recommended deck, you can replace them with a similar stat card that provides skills that Daiwa Scarlet needs. These can be SSR cards, or even SR cards. Above are some of the SR cards that you can use in place of SSR Support cards.
| Recommended | |
|---|---|
| 9★ Stamina 9★ Power |
|
| 3★ Front Runner 3★ Pace Chaser 3★ Medium 3★ Long |
Get Stamina and Power sparks for Daiwa Scarlet as she will primarily be racing Mile and Medium races. You can also get Speed sparks if you want. For race length sparks, you can get either Medium or Long sparks, with Medium helping with most of her career races, and Long helping her beat her finall career race.
For running style sparks, go for Front Runner or Pace Chaser sparks as these will push either of those styles from A to S.
You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.
| Great | |
|---|---|
| Good |
When picking Legacies, try to select compatible legacies, as they increase the chance of inheriting additional sparks during the Inheritance events. This is not required, but is highly recommended.
If you do not have access to fully compatible legacies, it is enough to ensure that you have at least good compatibility with your selected legacies.
| Recommended Skills | ||
|---|---|---|
Gourmand
|
Swinging Maestro
|
Focus
|
Up-Tempo
|
Killer Tunes
|
Homestretch Haste
|
Daiwa can race as either a Front Runner or a Pace Chaser, so speed and maneuvering skills are a must. Up-Tempo is a great skill for the late race, especially if you're running as a Pace Chaser.
Homestretch Haste can help in the final stretch, be it in building a lead or catching up, while Swinging Maestro and Gourmand will help with keeping your energy topped up, even without much Stamina.
If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Daiwa Scarlet can activate said skills in a race.
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 10 Stamina ・ 10 Wit ・ Hot Topic (Random) |
| Choice 2 |
・ 10 Speed ・ 10 Guts ・ Hot Topic (Random) |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 10 Stamina ・ 10 Power |
| Choice 2 | ・ 20 Wit |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 20 Speed |
| Choice 2 | ・ 20 Guts |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 10 Wit |
| Choice 2 | ・ 30 Skill Pts |
| Choice | Outcome |
|---|---|
|
Choice 1
(I guess I usually do something relaxing indoors.) |
・ 10 Energy |
|
Choice 2
(I guess I usually do something active outdoors.) |
・ 1 Mood ・ 5 Wit |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 30 Skill Pts |
| Choice 2 | ・ 10 Power |
| Choice | Outcome |
|---|---|
|
Choice 1
(Should we try to sprint home?) |
・ 10 Guts |
|
Choice 2
(Let's just stay here until the rain stops.) |
・ 10 Wit |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 30 Skill Pts |
| Choice 2 |
・ 5 Speed ・ 5 Stamina |
| Choice 3 | ・ 10 Power |
| Choice | Outcome |
|---|---|
|
Choice 1
(You're oddly agreeable today.) |
・ 10 Speed |
|
Choice 2
(Let's start with the dirt track!) |
・ 10 Power |
| Choice | Outcome |
|---|---|
|
Choice 1
(The race should be your number one priority! Stay strong!) |
・ 10 Energy ・ 5 Skill Pts |
|
Choice 2
(Success)
(Eat like a champion and become number one!) |
・ 30 Energy ・ 10 Skill Pts |
|
Choice 2
(Fail)
(Eat like a champion and become number one!) |
・ 30 Energy ・ -5 Speed ・ 5 Power ・ 10 Skill Pts ・ Slow Metabolism |
| Choice | Outcome |
|---|---|
|
Choice 1
(Try to push yourself to your limit.) |
・ 10 Guts |
|
Choice 2
(Try to be more expressive with your hands.) |
・ 10 Speed |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's ride something else!) |
・ 10 Stamina ・ 15 Skill Pts |
|
Choice 2
(Are you... giving up on the number one view?) |
・ Unyielding Spirit Skill Hint |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's wolf it down before our stomachs have a chance to catch up!) |
・ 5 Speed ・ 5 Power |
|
Choice 2
(Let's start with the vegetables and take things nice and slow!) |
・ 1 Mood ・ 5 Guts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let me help.) |
・ 10 Power |
|
Choice 2
(You're like their mom.) |
・ 10 Guts |
| Choice | Outcome |
|---|---|
|
Choice 1
(The Japanese Oaks.) |
・ 5 Power ・ Objective race changed to Japanese Oaks ・ (Required for Triple Tiara Epithet) |
|
Choice 2
(The Japanese Derby.) |
・ 5 Power ・ Objective race changed to Japanese Derby (Tokyo Yushun) ・ (Required for Hidden Event and Triple Crown Epithet) |
| Choice | Outcome |
|---|---|
|
Choice 1
(We need to come up with a strategy.) |
・ 10 Wit |
|
Choice 2
(You can't skimp on rest, either.) |
・ 20 Energy |
|
Choice 3
(We'll have to collect a lot of data.) |
・ 20 Skill Pts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's start with nutrition!) |
・ 30 Energy |
|
Choice 2
(Let's work on your fundamentals!) |
・ 5 All Stats |
|
Choice 3
(Let's refine your technique!) |
・ 35 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 10 Energy ・ -2 Mood ・ Last trained stat and two other random stat -10 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -3 Mood ・ 3 Random stat -10 ・ Practice Poor |
| Choice | Outcome |
|---|---|
|
Choice 1
(Don't worry, I've prepared some extra sets.) |
・ -5 Energy ・ Last trained stat +5 ・ 5 Friendship with Director |
|
Choice 2
(Running is about quality as much as quantity.) |
・ 5 Energy |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -1 Mood ・ Last trained stat -5 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -1 Mood ・ Last trained stat -10 ・ Practice Poor (random) |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice 2 (Success) |
・ -15 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice 2 (Fail) |
・ -35 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 10 Skill Pts |
| Choice 2 (Success) |
・ -15 Energy ・ 10 Skill Pts |
| Choice 2 (Fail) |
・ -35 Energy ・ 10 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -10 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -30 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -10 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -30 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice 2 (Success) |
・ -5 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice 2 (Fail) |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -5 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Goal | Race/Goal |
|---|---|
| Run in Junior Make Debut | Junior Make Debut |
| Place top 5 in Tulip Sho |
Tulip Sho
(Mile - 1600m) Classice Year Early Mar |
| Place top 5 in Oka Sho |
Oka Sho
(Mile - 1600m) Classic Year Early Apr |
| Place top 5 in Japanese Oaks |
Japanese Oaks
(Medium - 2400m) Classic Year Late May |
| Place top 3 in Shuka Sho |
Shuka Sho
(Medium - 2000m) Classic Year Late Oct |
| Place top 3 in Queen Elizabeth II Cup |
Queen Elizabeth II Cup
(Medium - 2200m) Classic Year Early Nov |
| Place top 3 in Osaka Hai |
Osaka Hai
(Medium - 2000m) Senior Year Late Mar |
| Place 1st in Tenno Sho (Autumn) |
Tenno Sho (Autumn)
(Medium - 2000m) Senior Year Late Oct |
| Place 1st in Arima Kinen |
Arima Kinen
(Long - 2500m) Senior Year Late Dec |
Daiwa Scarlet"Second-best won't cut it. Everything I do is for the sake of being number one!" | Voice Actress | Chisa Kimura |
|---|---|---|
| Height | 163cm / 5'4" | |
| Weight | Unclear (refused measurement) | |
| Birthday | May 13 | |
| Three Sizes | B 90 | W 56 | H 82 | |
| Unyielding, strong-willed, and cheeky, she wants to be number one at everything she does. She usually plays the role of the perfect, mild-mannered honor student, but the truth is that she hates losing more than anything else. If it'll help her be number one, she'll go through any training—no matter how grueling. She sees her rather showy roommate Vodka as both her motivation and her rival. | ||
| Uniform | Racewear |
|---|---|
![]() |
Peak Blue |

| Height and Weight | Voice Actors | Three Sizes | List of Birthdays |
| 3-Star Characters | 2-Star Characters | 1-Star Characters |
should probably add context to the choice between the Japanese Oaks vs Japanese Derby as the Oaks race is a requirement for Triple Tiara. (the other two goal races being Oka Sho and Shuka Sho, before and after the choice).
Daiwa Scarlet (Peak Blue) Build Guide and Character Info

Genshin Impact Walkthrough & Guides Wiki

Hollow Knight: Silksong Walkthrough & Guides Wiki

Umamusume: Pretty Derby Walkthrough & Guides Wiki

Borderlands 4 Walkthrough & Guides Wiki
Wuthering Waves Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki

Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki

Clair Obscur: Expedition 33 Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki
Once Human Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki

Persona 3 Reload Walkthrough & Guides Wiki
Black Myth: Wukong Walkthrough & Guides Wiki
The Legend of Zelda: Tears of the Kingdom Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki

Monster Hunter World Walkthrough & Guides Wiki

Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki

Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
© Cygames, Inc.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.
There's an event missing: "There Can Only Be One"